
Digital
A collection of my digital work over the years for clients ranging from Activision, WB, HBO, and WWE.
Projects include key art, localizations, banner ads, and full suites of assets for streaming platforms.








Key art for the Blackout Free Trial created alongside Justin McFarland and Leslie Soto created entirely out of assets captured in-game without studio support. At the time, a feature that separated Blackout from competing battle royales was Blackout’s heavy use of vehicles for both combat and mobility. We channeled that into a Mad Max inspired piece with an army of vehicles and operators charging towards the viewer.

CRM Emails
A sampling of CRM emails I designed while at Red Storm and Type A Studios. The Tom Clancy’s Division Heartland email was sent to players who signed up for Closed Test access, and the WB assets invited subscribers to watch iconic scenes from movies on Youtube to drive sales towards the respective 10-Film collection of each decade.

Early Key Art exploration for a cancelled Call of Duty project.

Unused artwork for a CoD: Black Ops 4 - Days of Summer promotion


